The Fenoian Empire

The Fenoian Empire Overview
The Fenoian Empire is a massive human power on Greater Antharia. The Empire is lead by Emperor Janus the Ever Living along with the Twin High Councils. To protect itself and maintain peace in it's boundries the Empire boasts a large military force filled with many legions of soldiers, war animals, and mages all loyal to the Emperor. The Fenoian Empires Goals are only two things, to further mankind's hold on the planet and to uphold the Emperor's will.

Empreror Janus the Everliving -
Emperor Janus the Ever Living rules over the Fenoian Empire with tough but fair rule. Empeor Janus got his name "The Everliving" due to the fact that all through recorded Imperial History he is the only recorded Emperor. His appearence is that of a tall, skinny man in his mid thirties with dark black hair and a dark goatee. It has been rumored that the Emperor wields fierce magical powers in combat, bending the elements themselves to his will although it has never been documented sine all who have witnessed these powers have either perished or been sworn to secrecy.

The Twin High Councils -
The Twin High Councils were created to deal with the problems that the Empeor didn't have time to deal with. Both Councils deal with the problems that fall under their jurisdiction. Both Councils have five members each specializing in different fields.

The Council of Men -
The Council of Men deals with mostly matters of war, and infastructure. On the Council are Five Councilmen each representing a different affinity. These Councilmen include: The Councillor of Iron who represents the Soldiers, Farmers and Smiths interests. Next is the Councillor of Stone who manages all the architecture, building permits, and masons in the Empire. Third is the Councillor of Oceans who manages sea trade, warships, ports, and ship builders. Fourth is the Councillor of Steam who is in charge of all steam technology (ie: Steam Tanks, Steam Cannons, etc..)). Last and not least is the Councillor of Beasts who monitors the mounted units, warbeasts, and trade animals.

The Council of Magic -
The Council of Magic deals with all matters of magic including but not limited to magical beasts and monsters, magical items and artifacts, and magical tomes and spells.The council of magic also presides over the mage soldiers in The Imperial Military Like on the Council of Men the Council of Magic has five Councilmen. These Councilmen include: The Councillor of Fire who takes charge of all magic using flames whether it be for war purposes or stopping fire based creatures and spells. Second is the Councillor of Water who takes over matters involving deploying water mages to fight fires and countering water based entities and spells. Third on the Council is the Councillor of Earth who is in control of deploying earth mages into battle and assisting stone masons as well as handling earth creatures and spells. Fourth is the Councillor of Blood who deals with blood magic and blood Mages. Finally the fifth member is the Councillor of Ice who is in charge of the control of ice magics and creatures.

The Imperial Power Structure
The power structure of the Fenoian Empire is a pretty straight forward concept:

Emperor - Twin High Councils - Royal Guard - High Ranking Military - Lords and Ladies - Soldiers - Citizens

The Royal Guard
Seperate from the Imperial Military is the Royal Guard. Within the Royal Guard are two groups, The Hand of the Emperor and the Royal Guard themselves.

Hand of the Emperor -
The Hand of the Emperor are the most elite soldiers the Fenoian Empire can muster. They are handpicked by the Emperor and the High Councils from the best of the best of the Imperial Military. The Hand are the only soldiers in all of the Fenoian Military to travel and protect the Emperor personally, also they are sometimes sent out on extremely important tasks that the Emperor himself wants to make sure are carried out. The leader of the Hand has throughout history always been a member of the Brutician bloodline.

Royal Guard -
The Royal Guard may not be as highly skilled as the hand but they are the close to it. Their job is to protect the Imperial Palace and the Twin High Councils. The Royal Guard is always kept up to full strength which is two legions strong. The Royal Guard wears blood red plate armor, a winged helm, a blood red cape, and a halberd. Most of the Guard are tall, hulking dreadnaughts that tear apart their enemies in combat with little resistance.

The Imperial Military
The Imperial Military is a very large and powerful organization. Within the ranks of the Imperial Military are legions of soldiers, knights, beasts, and steam weapons all sworn to uphold the rule of the Emperor even at the cost of their own lives.

Imperial Foot Legions -
The backbone of the Imperial Military, these rank and file soldiers come from thousands of backgrounds and locations. Usually armed with spears and swords the Imperial Foot Legions are the main force in the Military using overwheming numbers and tactics to destory their enemies and shatter their lines. When they're not at the frontlines of combat the Foot Legions are in charge of peace keeping operations and guard details throught Imperial Territory.

Imperial Heavy Axemen -
The Axemen of the Fenoian Empire are one of the shocktroops of the Fenoian Empire. These hulking warriors are usually decked out in full plate armor and given large battle axes which they wield with amazing skill. Ususally placed in front of the Foot Legions due to cutting through them if they're behind them, the Heavy Axemen are most famous for their berserking fury and not recognizing friend from foe on the battlefield.

Imperial Knights -
The Imperial Knights are the mounted soldiers of the Imperial Military. Riding into battle with a large lance and a broad sword the Imperial Knights put fear into those they charge at with their gleaming lances. Their mounts are large horses bred for battle and war. Most Knights are Lords due to the expenses of their mounts but some common soldiers manage to acmplish joining the Knights ranks.

Imperial Steam Legions -
The Steam Legions of the Fenoian Empire are a combination of Steam Tanks, Steam Cannons, and other assorted steam technology along with their creators and mechanics. Mostly in use for sieging cities or for devesating armies, these machines are also sometimes used for transport of soldiers on the battlefield. In order to keep working they need to be constantly fueled which can sometimes complicate things during a battle.

Imperial Beast Legions -
One of the more interesting legions in the Imperial Military the Beast Legions are comprised of all different kinds of tamed beasts and monsters. From large mammoths to smaller vicious predators the Beast Legions are comprised of all manner of warbeasts. Along with the beasts themselves the Legion also has handlers to take care and train the animals as well as accompany them in battle

Imperial Wyvern Riders -
The main aerial defence of the Fenoian Empire are the Imperial Wyvern Riders. Raised in the Grizzley Mountain Stronghold of Verdenack from children the Wyvern Riders grow up with and learn from their mounts all their life. The wyverns themselves are hatched in a room deep in the stronghold that few know of and even fewer have access too. The Riders fly into battle in mail armor sporting javelins and a two pronged lance along with their main weapon the wyvern itself.

Imperial Navy -
Last but still very important is the Imperial Navy. Responsible for transporting troops and war materials as well as keeping the seas in Imperial territory safe the Navy has a full workload. The Navy is a combination of transport ships and galleys to full fledged steam deadnaughts used for full scale assaults of costal cities and large nval battles. On board the Navy's ships are full crews of Imperial Marines and Sailors armed with cutlasses and boarding axes.